A small wood & brick home w/ interior built for medieval / fantasy in mind. Version 2 changes uses darker bricks & lighter wood with a black ceramic roof to give a more 'dark side' factor. The entire mesh grid placement is 8x8 which can be reduced/increased to fit your needs. Very low polygon model and all one single mesh (except door). Game engine legal polygons in either tri or quads. Polygons can easily be reduced if needed by flattening extruded wooden beams.
Textures kept higher resolution on average of 512, kept apart so they can be used for several models in a general library.